It’s no secret that the nvidia SLI and (proper AA) is not supported officialy on Prepar3D through an nVidia profil. Lockheed Martin stated that they do their best toward nVidia. Maybe should we, nVidia and Lockheed Martin customers, act a little as well.
I was reading the AVSIM Prepar3D forum and one of the post was related to how we could bring awarness to nVidia that a SLI support would be… helpfull. The AVSIM post points to GeForce forum and a response of an nVidia offical stated that the the way to claim a game support is to use the feedback feature within GeForce :
We determine which games to focus development efforts on based on how popular the games are among our user base. If you want to see a specific game supported, it's best to just continue playing it and to submit feedback requesting it through GeForce Experience, as this helps us prioritize support.
So let’s do it. It’s a matter of GeForce experience (that you can remove after installing) and filling a 30 seconds forms :
- Download and install Geforce Experience (30mb and if you want to keep your installed driver you may so) : http://www.geforce.com/drivers
- Launch GeForce Experience and go to the Game tab, then click on the “Send Feedback” button on the bottom right :
- “Feedback Category...” = “Game detection and support”
- ”Select a sub-category...” = “Suggest a game we should support”
- Point to the installed location of your Prepar3D (example c:\Program Files (x86)\Lockheed Martin\Prepar3D v2\Prepar3D.exe)
In the Comments field, type something like this one :
Lockheed Martin Prepar3D is one of the most advanced flight simulator on PC. SLI and proper AA would be a extraordinary helpfull for all P3D customers and certainly for all owners of 2 or more nVidia graphic cards.
So far the benefit of having an nvidia SLI configuration doesn't worth the cost and it's not at the level of customer satisfaction nvidia owner may expect.
Please considere adding SLI support for Prepar3D in an nVidia profil.
Yep. It’s just a drop in the ocean but many small one make a big one isn’t it ?